We had no time to say goodbye...
So, let's not call it that.

‣ A boy, embarked on a journey to find the Seven.


The keeper is fading away;
the creator has not yet come.
But the world shall burn no more,
for you shall ascend

Title
Name: Aether
Alias: The Traveler, Honorary Knight, Blondie
Vision: None
Age: ???
Elements: Anemo (Wind), Geo (Stone/Earth)
Height: 5'2''
Weight: ~126 lbs
Languages Spoken: English, Chinese, Japanese, Korean
Birthdate: March 7th
Gender: Male
Sexuality: Demisexual, Bisexual
Affiliation: Knights of Favonius, The Millelith(?)



A traveler of worlds that hails from another, trapped in the realm of Teyvat at the expense of their kin. Timeless, though they were before, and with mortal arrogation that easily caused the slip of their true fragility, it was that mortality that caused their separation. So, there lies the fruit born of his travels. Powerless, and without the one thing he held most dear. His sister.

Aether is a kind-hearted soul, as noted by the people in Mondstadt. Plain-spoken, to the point, but with a little bit of "childlike wonder" in those timeless eyes. Though constantly curious about the trivialities of this new world he fell into, he usually lets himself get lost in it, mostly focusing on getting lost or helping others with small adventures. His playful tone can come off as rather careless, or unrefined despite his appearance. That being said, he, too, can feel a wide range of emotions, just as the people of this world. The one he displays the most, however, is tirelessness - always feeling as though he must be doing something.


... and so the story continues.

OUTLANDISH COMBAT.

Combative disclaimer: The abilities shown here and in the game will be worded and utilized differently for Roleplay purposes. I will not always stick to 'gameplay' as a resource for how abilities should be utilized.

Past Memories: Proficiency with the blade allowed Aether to feel at ease - so long as steel was in his hand.
Foreign Ironwind: The wind of this world gather against his blade... - a slice against them like the raging breeze.
Foreign Rockblade: Earth crumbles and quakes at the swing of his arm - henceforth, a boundless intervention of stone.

Palm Vortex: Aether learned to grasp the formless wind in the palm of his hand to unleash a raging vortex; grasping the wind's might, a vacuum of wind in his hand, causing continuous Area of Effect Anemo damage to opponents nearby. The vacuum explodes, causing a greater amount of Anemo damage over a large area. Grasping an element, such as Pyro, Cryo, Hydro, or Electro, will cause the winds to take that element, causing continuous Swirl damage for the duration of the ability.
Starfell Sword: Whether by falling, or rising, the earth crumbles at the wake of a star, dealing Area of Effect Geo damage. The meteorite is considered a Geo construct that is able to be climbed and used to block incoming attacks.

Gust Surge: Summoning forth the winds he learned to control, he guides a tornado forward, pulling objects and opponents towards it, dealing continuous Anemo damage. Obtaining an element, such as Pyro, Cryo, Hydro, or Electro, will cause the winds to take that element, causing continuous Swirl damage for the duration of the ability.

Wake of Earth: With a guiding stomp, Aether is able to revitalize the condensed Geo energy within the ground, causing a quaking shockwave that expands a stone wall at the end of its path knocking up and dealing progressive Geo damage in a circle around him. The walls are considered Geo constructs that are able to be climbed and used to block incoming attacks.

Evasive Maneuvers: Utilizing his traveling expertise, and experience in fighting, Aether can evade many attacks.
Glider: Aether has Gliding wings at his disposal.
Climbing: He can find a way to climb many obstacles.

informational content to be added when im not lazy. just know 18+ themes.

Answered Wishes.
Relationships.
to be added.